March — Pew Pew Crew Drills

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March — Month 3

Pick pistol, rifle, shotgun, or all three — whatever fits the session.


Pistol — Reloads

Setup: One target at 5–7 yards, 2 magazines loaded with a few rounds each (not full).

Beginner

With the gun empty and slide locked back, practice reloading in slow motion — no shooting involved. Focus on smoothly ejecting the empty mag, inserting the new one, and getting your grip back. No timer. 4 rounds per rep (loaded to practice the empty-to-reload cycle), 5 reps = 20 rounds.

Intermediate

Draw and fire 2 rounds, then perform an emergency reload (gun runs empty, slide locks back, you reload) and fire 2 more rounds. All of this within a 4.5 second par time. 4 rounds per rep, 5 reps = 20 rounds.

Advanced

Same as intermediate, but you perform a "tactical reload" instead — the gun still has ammo left when you swap magazines (used when there's a lull, not because you're empty) — and you do it while stepping sideways to a new position. 4 rounds per rep, 5 reps = 20 rounds.

Checklist

  • Eye protection (one per shooter)
  • Ear protection (one per shooter)
  • 1 target (cardboard or rated AR500 steel)
  • Tape to mark center-mass/head boxes
  • Target stand
  • Shot timer
  • Standard holsters
  • 2+ spare magazines per shooter
  • First aid kit
  • Ammo: 20 / 20 / 20 rounds per shooter (Beg / Int / Adv)

Rifle (AR-15) — Failure to Stop

Setup: One or two targets at 15–25 yards.

Beginner

Fire 2 rounds into the center-mass box, then 1 round into the head box. Static, no par time, start with rifle already in the shoulder. 3 rounds per rep, 5 reps = 15 rounds.

Intermediate

Same sequence starting from low-ready, within a par time. 3 rounds per rep, 5 reps = 15 rounds.

Advanced

Same 2-body/1-head sequence run on two separate targets, with a step or two of movement between them. 6 rounds per rep, 5 reps = 30 rounds.

Checklist

  • Eye protection (one per shooter)
  • Ear protection (one per shooter)
  • 1–2 targets (cardboard or rated AR500 steel)
  • Tape to mark center-mass/head boxes
  • Target stand(s)
  • Shot timer
  • Sling
  • First aid kit
  • Ammo: 15 / 15 / 30 rounds per shooter (Beg / Int / Adv)

Shotgun — Failure to Stop / Follow-Up Shots

Setup: One or two targets at 7–15 yards.

Beginner

Fire 2 rounds into the center-mass box, then 1 round into the head box. Static, no par time, start with shotgun already mounted. 3 rounds per rep, 5 reps = 15 rounds.

Intermediate

Same sequence starting from low-ready, within a par time. 3 rounds per rep, 5 reps = 15 rounds.

Advanced

Same 2-body/1-head sequence run on two separate targets, with a step or two of movement between them. 6 rounds per rep, 5 reps = 30 rounds.

Checklist

  • Eye protection (one per shooter)
  • Ear protection (one per shooter)
  • 1–2 cardboard targets
  • Tape to mark center-mass/head boxes
  • Target stand(s)
  • Shot timer
  • First aid kit
  • Ammo: 15 / 15 / 30 rounds per shooter (Beg / Int / Adv)

Bonus — Weapon Retention (Pistol)

Ties into this month's failure-to-stop theme: what happens if the threat is close enough to grab the gun.

Setup: One target at contact-to-3-yard distance. This is a close-quarters drill — keep muzzle discipline and backstop awareness front of mind. Cardboard or splat target only, no steel — this range is inside safe standoff distance for any AR500 plate regardless of rating.

Beginner

From a retention position (gun drawn, pulled close to the body, not extended), fire 1–2 rounds into the center-mass box. No par time — focus on keeping the gun close and controlled.

Intermediate

Draw directly into the retention position and fire, within a par time.

Advanced

Combine a retention shot with a step back to create distance, then a normal extended shot. Par time.

Checklist

  • Eye protection (one per shooter)
  • Ear protection (one per shooter)
  • 1 cardboard or splat target (no steel — too close for safe standoff)
  • Target stand
  • Shot timer
  • Standard holsters
  • First aid kit
  • Ammo: 10–15 rounds per shooter

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